Developed using the Unreal Game Engine, the all-new departure-to-landing vision was brought to life through a first-person narrative that guided viewers through the extensive and luxurious amenities offered aboard the all-new Polaris flights. Using blueprints and conceptual renders as key reference points, the experience included live-action footage of United crew members who were composited alongside CG passengers.
My Role
- Project Technical Lead
- Software Developer
- Creative Technologist
- Lighting Artist
- Technical Artist
Technologies
- Unreal Engine
- Oculus Rift
- MEL / Maxscript